A downloadable game for Windows

PLEASE LEAVE FEEDBACK ON THE GOOGLE SITE PAGE.

Pre-Alpha Demo, still in the prototyping phase. A lot of work has gone into tuning the physics engine. Looking for feed back on game feel. 

What is in the game currently is a very basic version of the first world, with a few basic enemy types to get the ball rolling, plus a boss fight and ending sequence. With a little bonus at the end when you get through it all. It's not a long sequence, and the map flow is all off, but I'm able to see what this is and where it might be going. Like I said, looking for feed back on the feel of everything. 

Required to have at least a 1080p Monitor to play. Scale-able res options on the way. Just started here. 

On your keyboard press F11 for fullscreen. 

Things that are not final, and subject to change.

  • All art assets. (Some things are more developed than others, just couldn't help myself.)
  • World 1 layout.
  • User Interface. 

There are many basic mechanics that are not currently in the game yet, like a mini map for example, but the layout I want to nail before putting something like this in, or I'd be doing the work twice. Or the mechanic wasn't necessary to implement for the basic features. 

-- Controls --

Keyboard / Gamepad (Analogue + D-pad supported)

General Movement : WASD / Left Analogue Stick / D-pad

Look Up: W / Left Analogue Up / D-pad Up

Jump : Space / A

Shoot : J / X

Crouch : Shift / B or S / Left Analogue Down / D-pad Down

Reload : Y / R

Diagonal Aiming : K / RB (Press Up or Down to change 45 degree angle.)

Grenade : (Hold) N / Right Trigger

 There are a few extra controls in here, but don't wanna spoil all the fun, should be enough to get you going ;)

If you encounter any crashes, bugs, or what ever! Please let me know on the feedback page. Thank you so much for trying this out! Have fun!

Download

Download
Project_Space_V4_Pre_Alpha_Demo.exe

Install instructions

Download the EXE. 

- Run installer.

- Profit

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